Global Gaming Peripheral Market, By Device (Input, Output), By Platform (Gaming Consoles, PC), By Connectivity (Wired, Wireless), By Distribution Channel (Online, Offline), By End User (Individual, Enterprise, Commercial) – Forecast till 2027 , Covid 19 Outbreak Impact research report added by Report Ocean, is an in-depth analysis of market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography. It places the market within the context of the wider Gaming Peripheral market, and compares it with other markets., market definition, regional market opportunity, sales and revenue by region, manufacturing cost analysis, Industrial Chain, market effect factors analysis, Gaming Peripheral market size forecast, market data & Graphs and Statistics, Tables, Bar &Pie Charts, and many more for business intelligence. Get complete Report (Including Full TOC, 100+ Tables & Figures, and Chart). – In-depth Analysis Pre & Post COVID-19 Market Outbreak Impact Analysis & Situation by Region
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Market Introduction
The global gaming peripheral market held a market size of USD 4,541.7 Million in 2020, and the market is expected to reach USD 8,690 Million by 2027. The global gaming peripheral market size by volume accounted for 143.22 Million Units in 2020. The market for gaming peripheral is anticipated to register a CAGR of 10% over the assessment period.
The surging popularity of e-sports and online gaming acts as a major driver for the gaming peripheral market. The growing developments in technologies such as 5G, 4G, RFID, Wi-Fi, and bluetooth is anticipated to positively impact the market growth. Further, the growing implementation of the Internet of Things (IoT) in the gaming sector provides suitable conditions for market growth. For instance, first-party Xbox titles such as Forza and Halo are using IoT for enhancing their games. Further, with the rise of the young population in the workforce, the affordability of gaming peripherals has increased which is also expected to catalyze market growth. Further, the growing penetration of smartphones in developing and underdeveloped economies is expected to bolster market growth in the coming years.
Growth Influencers:
The growing popularity of e-sports or virtual gaming around the world
The number of hardcore/casual gamers has increased in recent years. According to the report published by Accenture, globally, there were about 2.7 billion gamers in 2021. In addition, the report also stated that nearly 400 million new gamers are anticipated by 2023. Thus, the growing number of gamers is expected to generate demand for gaming peripherals, thereby boosting the market growth. The increasing popularity of e-sports is expected to provide favorable conditions for market growth. According to the data published by Roundhill Financial Inc., from 2012 to 2018, the viewership of e-sports grew by nearly 195%. Further, well-established sports teams such as VFL Wolfsburg or FC Schalke 04, Cloud9 are engaged in recruiting esports players. In near future, it is predicted that more teams would join e-sports. Further, sponsorship for e-sports is increasing at a considerable rate. For instance, in June 2017, Intel entered into a partnership with the ESL. As per the partnership, all computers utilized for e-sports will be equipped with devices for Intel.
Further, the adoption of virtual gaming has increased significantly. According to the data published by Forbes, there were about 171 million active virtual reality users globally in 2018. Conclusively, the surging popularity of e-sports and virtual gaming is expected to catalyze market growth over the forecast period.
Increased investments pooling in gaming and e-sports
Investments in the online gaming sector are increasing at a considerable rate in several countries. As per the data published by the National Investment Promotion & Facilitation Agency, the Venture Capital (VC) funding for gaming startups in India stood at USD 350 Million in 2014-2020, and it is expected to grow at a CAGR of 22%. Further, Hangzhou, a Chinese city aims to construct 14 e-sports facilities before 2022 and invest nearly USD 2.22 Billion. The increasing investments in online gaming and e-sports are expected to boost the growth of the global gaming peripheral market.
High device cost coupled with increased availability of counterfeit products
The high cost associated with gaming peripherals is anticipated to pose a challenge for the growth of the global gaming peripheral market. In addition, the growing availability and adoption of counterfeit products are expected to negatively affect market growth. The adoption of counterfeit products owing to their low prices is high in countries such as Indonesia, China, and Taiwan. In addition, consumers with less awareness regarding brand and quality generally opt for counterfeit products at low prices.
Segments Overview:
The global gaming peripheral market has been segmented into the device, platform, connectivity, distribution channel, and end user.
By Device
• Input Device
o Controller
o Gamepads
o Gaming Mice
o Headsets
o Joysticks
o Keyboards
o Steering Wheel
o Web Camera
o Others
• Output Device
o AR/VR Headsets
o Gaming Headsets
o Head-mounted Display
o Printer
o Speakers
o TFT and CRT Monitor
o Others (Graphics Card, Digital Camera, etc.)
The output device accounts for the largest share of more than 50% in the device segment. The adoption of keyboards among gamers is high as it helps attain high-level precision. Moreover, the adoption of wireless keyboards is increasing among gamers due to the high flexibility and ease while gaming.
The input device segment is anticipated to be the fastest-growing segment over the forecast period.
By Platform
• Gaming Consoles
• PC (Desktop/Laptop)
The gaming consoles account for a major share in the platform segment. The rising number of hardcore gamers globally has led to an increased demand for an improved gaming experience. This factor has led to an increase in the adoption of gaming consoles. In addition, prominent market players are involved in developing innovative gaming consoles to meet the growing demands.
By Connectivity
• Wired
• Wireless
o Bluetooth
o Wi-Fi
o Others
The wired segment accounts for the highest market share in the connectivity segment. In the wireless segment, Wi-Fi is anticipated to be the fastest-growing segment.
By Distribution Channel
• Online
• Offline
The online segment is the preferred distribution channel and accounts for the largest market share. Owing to the high penetration of the internet, many vendors are emphasizing the selling of products through online channels.
By End User
• Individual
• Enterprises
• Commercial
o Game Parlors
o Theme Parks/Amusement Centers
The individual segment holds the largest market share based on end-user owing to the increasing number of gamers globally. The enterprise segment is expected to grow a CAGR of 10.6% over the assessment period.
Regional Overview:
On a regional basis, the global gaming peripheral market is segmented into Europe, North America, Asia Pacific, Middle East & Africa, and South America.
North America dominates the global market with a market share of more than 34% owing to the increasing online gamers population and presence of the largest hardware companies for gaming consoles. Europe accounts for the second-largest market share in the global gaming peripheral market. The market growth in this region is attributed to the popularity of esports and online gaming. E-sports is highly popular in Germany, owing to which many gaming companies are planning to expand their presence in the country. In addition, Germany is considered one of the biggest gaming markets in Europe. Further, the U.K. and France are also lucrative markets for gaming peripherals.
Competitive Landscape
Prominent players operating in the global gaming peripheral market include Alienware, Anker Innovations Limited, Cooler Master Technology, Inc., Corsair Components, Inc., Eastern Times Technology Co., Ltd. (Redragon), Gamdias, Guillemot Corporation S.A, HyperX, Kingston Technology Company, Inc., Logitech International S.A, Mad Catz, Razer, Inc., Reddragon, ROCCAT STUDIOS, Sades, Sennheiser Electronic GmbH & Co. KG, Sharkoon Technologies, Shenzhen Rapoo Technology Co., Ltd. SteelSeries, Thermaltake Technology Co., Ltd., Turtle Beach Corporation, and others. The top 20 market players account for a cumulative market share of nearly 65% in the global market.
Market players are engaged in product launches strategic partnerships, mergers, and acquisitions. For instance, in June 2021, Alienware announced the launch of X-series gaming laptops. In addition, in April 2021, Alienware announced the launch of AMD 5000 series gaming laptops.
The global gaming peripherals market report offers insights on the below pointers:
1. Market Penetration: The research report provides comprehensive data on the market offered by the prominent players
2. Market Development: The report offers detailed analysis about emerging markets and examines penetration across mature and new segments of the markets
3. Market Diversification: The research report provides in-depth information about untapped geographies, recent developments, and investments
4. Competitive Landscape Assessment: Mergers & acquisitions, partnerships, regional expansion, certifications, product launches and innovation, collaborations in the market have been provided in this research report. In addition, the report also includes a SWOT analysis of the key market players.
The global gaming peripherals market research report answers questions such as:
1. What is the market size, market volume, and forecast of the global gaming peripherals market?
2. What are the inhibiting factors and impact of COVID-19 on the global gaming peripherals market during the assessment period?
3. Which are the products/segments/applications/channels to invest in over the assessment period in the global gaming peripherals market?
4. What are the technology trends in the global gaming peripherals market?
5. What strategies are considered suitable for successfully entering the global gaming peripherals market?
What is market research report?
Market research is a defined process to collect information about customers, competitors, and everything that a business needs to understand to sustain and grow. It offers important analysis to distinguish and examine the market needs, size, and trends. Market research is generally divided into, primary research and/or secondary research. The process usually includes collection and interpretation of market data by using statistical and analytical techniques to support the decision making process. The report helps in identifying and tracking emerging players in the market and their portfolios, enhances decision making capabilities and helps to create effective counter strategies to gain competitive advantage. Market research reports provide in-depth analysis about the market conditions and requirements for effective decision making.
The report provides a snapshot of the global market size, segmentation data, marketing growth strategies, market share, export and import information, analysis and forecast of market trends, competition, domestic production, best sales prospects, statistical data, tariffs, regulations, distribution and business practices, end-user analysis, contact points and more. These research reports include information about competitive strategies, solutions, fact-based research, key takeaways, recommendations, market considerations, emerging business models and market opportunities for multiple segments of an industry. Market research reports assist in solving business problems and making better decisions to improve business as per the prevalent market trends.
Browse market information, tables and figures extent in-depth TOC, The latest independent research document on various market development activities and business strategies such as new product/services development, Joint Ventures, partnerships, mergers and acquisitions, etc. In order to provide a more informed view, a market company profiles include Business Overview, Product / Service Offerings, SWOT Analysis, Segment & Total Revenue, Gross Margin and % Market Share. This report explores market definitions, overview, classification, segmentation, inclusive of market type and applications followed by product specifications, manufacturing initiatives, pricing structures, raw material sourcing and supply chain analysis.
About Data Collection and Research Methodology: Majorly data is collected via primary sources that includes interviews and survey with industry experts from core and related industries, and manufacturers and part suppliers involved in supply chain. Additionally, secondary sources are also utilized like annual reports, whitepapers, press releases etc.
Under COVID-19 Outbreak Impact Analysis:
We analyzed industry trends in the context of COVID-19. We analyzed the impact of COVID-19 on the product industry chain based on the upstream and downstream markets. We analyze the impact of COVID-19 on various regions and major countries.
The impact of COVID-19 on the future development of the industry is pointed out.
Study Explore :
- Market Behavior/ Level of Risk and Opportunity
- End Industry Behavior/ Opportunity Assessment
- Expected Industry Recovery Timeline
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Geographical Breakdown: The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the impact and recovery path of Covid 19 for all regions, key developed countries and major emerging markets.
Countries: Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, Vietnam
In-Depth Qualitative COVID 19 Outbreak Impact Analysis Include Identification And Investigation Of The Following Aspects: Market Structure, Growth Drivers, Restraints and Challenges, Emerging Product Trends & Market Opportunities, Porter’s Fiver Forces. The report also inspects the financial standing of the leading companies, which includes gross profit, revenue generation, sales volume, sales revenue, manufacturing cost, individual growth rate, and other financial ratios. The report basically gives information about the Market trends, growth factors, limitations, opportunities, challenges, future forecasts, and details about all the key market players.
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Key questions answered: Study Explore COVID 19 Outbreak Impact Analysis
The study objectives of this report are:
- To study and analyze the global market size (value & volume) by company, key regions/countries, products and application, history data, and forecast.
- To understand the structure of market by identifying its various subsegments.
- To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
- Focuses on the key global manufacturers, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
- To analyze the growth trends, future prospects, and their contribution to the total market.
- To project the value and volume of submarkets, with respect to key regions (along with their respective key countries).
- To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
- To strategically profile the key players and comprehensively analyze their growth strategies.
The Study Explore COVID 19 Outbreak Impact Analysis
- What should be entry strategies, countermeasures to economic impact, and marketing channels?
- What are market dynamics?
- What are challenges and opportunities?
- What is economic impact on market?
- What is current market status? What’s market competition in this industry, both company, and country wise? What’s market analysis by taking applications and types in consideration?
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Key Points Covered in Gaming Peripheral Market Report:
Chapter 1, About Executive Summary to describe Definition, Specifications and Classification of Gaming Peripheral market, Applications, Market Segment by Regions North America, Europe or Asia;
Chapter 2, objective of the study.
Chapter 3, to display Research methodology and techniques.
Chapter 4 and 5, to show the Overall Market Analysis, segmentation analysis, characteristics;
Chapter 6 and 7, to show the Market size, share and forecast; Five forces analysis (bargaining Power of buyers/suppliers), Threats to new entrants and market condition;
Chapter 8 and 9, to show analysis by regional segmentation, comparison, leading countries and opportunities; Regional Marketing Type Analysis, Supply Chain Analysis
Chapter 10, focus on identifying the key industry influencer’s, overview of decision framework accumulated through Industry experts and strategic decision makers;
Chapter 11 and 12, Market Trend Analysis, Drivers, Challenges by consumer behavior, Marketing Channels and demand & supply.
Chapter 13 and 14, describe about the vendor landscape (classification and Market Positioning)
Chapter 15, deals with Gaming Peripheral Market sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source.
……..and view more in complete table of Contents
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